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2024: Vol. 38
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2023: Vol. 37
No. 6, December
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2022: Vol. 36
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2021: Vol. 35
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2020: Vol. 34
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2019: Vol. 33
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2018: Vol. 32
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2016: Vol. 30
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2015: Vol. 29
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2014: Vol. 28
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2012: Vol. 26
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2011: Vol. 25
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2010: Vol. 24
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Introduction
Florian Richoux; Carole Adam; Cédric Buche; Tristan Cazenave
Page
247-248
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Bridge: New challenge for artificial intelligence
Véronique Ventos, Olivier Teytaud
https://doi.org/10.3166/RIA.31.249-279
Page
249-279
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WoodStook: A stochastic constraint-based general game players
Frédéric Koriche, Sylvain Lagrue, Éric Piette, Sébastien Tabary
https://doi.org/10.3166/RIA.31.281-310
Page
281-310
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Trace-based multi-criteria preselection approach for decision making in interactive applications like video games
Hoang Nam Ho, Mourad Rabah, Samuel Nowakowski, Pascal Estraillier
https://doi.org/10.3166/RIA.31.311-335
Page
311-335
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Quantified constraint solving problems and finite two-player games: The QuaCode project
Vincent Barichard, Igor Stéphan
https://doi.org/10.3166/RIA.31.337-365
Page
337-365
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